Lucas then goes on to explain his point.
Sitting on a panel at the Rezzed conference held this past weekend in Birmingham, Tornquist responded by saying,
Tornquist and his colleagues went on to say that they see a very bright future for video game storytelling. He says that he feels linear storytelling will never go away and that some of the most interesting things he has seen in when the devs try to “bend it [storytelling] with the emergent player story and combine the two.”
Rezzed is a self-titled “PC and Indie Games Show” where many of the pc devs show up to showcase their games to the public. Rezzed was created by the team behind the popular Eurogamer Expo and is a chance for the general public to play and see their favorite upcoming games first hand.
What do you think of video game storytelling? Is it as good as a movie script or can it be compared at all? Comment below!